Why isn't in the mod?įeel free to ask! Just keep in mind that we've made our minds up on certain things. Similarly, Guyana is majority Hindu because the population today is plurality East Indian and because Hinduism is the second-largest religion. For example, most of the Upper Midwest is Norse Pagan to reflect the local sports culture and strong Scandinavian heritage of the area. These things are usually references to an aspect of regional or local culture that may not make much sense to those who aren't familiar with the area. We're also trying to restrain ourselves and not go nuts with wacky silliness either, so don't start going on about how some pop culture reference needs its own kingdom implemented right now. We're not really trying to make a serious and wholly accurate representation of what things would be like after an apocalyptic event happened. Yeah, it's a post-apocalyptic setting, but that's mainly just an excuse to have knights and castles and stuff in North America. THIS IS A POST-APOCALYPTIC SETTING? LET ME TELL YOU HOW I THINK LANGUAGES WILL EVOLVE OVER THE NEXT SIX CENT. Yes! Feel free to donate to my Patreon page, if you are so inclined. The first version of this mod is still a ways off - we'll update this post as soon as a download is available! Our goal is to create a cohesive, thematically consistent mod that stretches from Tierra Del Fuego to Alaska. After the End CK3 will preserve the core design philosophy and fan favorite content from the CK2 version, while overhauling and expanding other aspects of the mod. This thread is dedicated to discussion of After the End CK3.Īfter the End CK3 is a sequel to After the End, the post-apocalyptic America mod for Crusader Kings 2.
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